Skip to main content

Intel promises new experiences for its upcoming discrete GPUs in 2020

http://s3.amazonaws.com/digitaltrends-uploads-prod/2018/10/samsung-chg90-ultrawide-monitor-review-5481.jpg
Intel

Competition in the graphics segment is about to heat up for Nvidia and AMD, as Intel’s Vice President of the Core and Visual Computing group and General Manager of the Visual Technologies Team Ari Rauch confirmed that the company is on schedule to launch its own discrete graphics solution in 2020. In an interview with Hot Hardware, Rauch claimed that Intel’s latest efforts with its new discrete GPU architecture will be completely different from an earlier Larrabee prototype, which Intel canceled in 2010.

“In our discussion with Ari, he specifically stated that the GPU coming in 2020 is a massive enhancement to Intel’s graphics IP, optimized for future graphics, compute, and machine learning workloads,” Hot Hardware reported. “When highly constrained by performance per watt, like Intel’s on-processor graphics are, architectural decisions are made that wouldn’t necessarily apply to discrete solutions.”

Recommended Videos

In his interview, Rauch claimed that Intel’s GPU solution will deliver unique features to drive new consumer experiences, though he did not give any examples or speculated on what those experiences may look like. “We’re listening to customers and want to deliver the best experiences we can based on what they tell us,” he said. “It’s not just about pricing and framerates — it’s about things like great technology, driver quality, and features. We want to look at every dimension that is important to a user when it comes to graphics.”

Get your weekly teardown of the tech behind PC gaming
Check your inbox!

Rauch seemed confident that the company’s solution will be scalable, which would allow Intel to create GPU solutions to target different computing demographics. “Last November, we said we’ll bring discrete GPUs to both client and data center segments aiming at delivering the best quality and experiences across the board including gaming, content creation, and enterprise,” Rauch said. “These products will see first availability over a period of time, beginning in 2020. ”

Rauch also said that Intel will also target Linux gamers with its new GPU, though initially at launch, Intel may not be chasing the ultra-premium gaming segment. Intel’s first release may be targeted at the “sub-$300 sweet spot,” Hot Hardware speculated.

By shifting its focus on compute cores to graphics chips, Intel hopes that innovation in the GPU space will help it keep Moore’s law intact. “We believe we’re ready to scale the experience even further with discrete graphics, which will see first availability by 2020,” Rauch said.

Earlier this year, Intel turned 50 years old and the milestone was marked by what many analysts speculated would be the end of Moore’s law, a principle stating that every two years the number of transistors on a chip would double. Since it’s founding, Intel has largely stayed true to Moore’s law, but in recent years, delays with its 10nm design pushed back the cadence of Intel’s release cadence. The company even partnered with rival AMD to deliver a hybrid chip that combines Intel’s compute cores with Radeon graphics cores in the hopes of offsetting some of the demands of Moore’s law.

Chuong Nguyen
Silicon Valley-based technology reporter and Giants baseball fan who splits his time between Northern California and Southern…
I tested Intel’s new XeSS 2 to see if it really holds up against DLSS 3
The Intel logo on the Arc B580 graphics card.

Although it technically arrived alongside the Arc B580, Intel quickly disabled its new XeSS 2 feature shortly after it was introduced. Now, it's back via a new driver update, and with a few fixes to major crashes issues. I took XeSS 2 out for a spin with the Arc B580, which has quickly climbed up the rankings among the best graphics cards, but does XeSS 2 hold up its side of the bargain?

XeSS 2 is Intel's bid to fight back against Nvidia's wildly popular DLSS 3. The upscaling component at the core of XeSS is the same, but XeSS 2 includes both a Reflex-like latency reduction feature and, critically, frame generation. The latency reduction, called XeLL, is enabled by default with frame generation.

Read more
Someone just got the Intel B570 GPU a month in advance — and it works
ASRock's Arc B570 Challenger GPU.

Although Intel's Arc B580 is already here, the B570 is only set to launch on January 16. However, a German retailer listed the card well ahead of time and, surprisingly, one B570 actually shipped to a customer. The B580 is one of the best graphics cards for budget-conscious gamers, but how will the B570 compare?

Early listings and preorders happen shockingly often. For example, yesterday we found an RTX 5090 PC priced at well over $6,000. However, those listings often don't amount to much, and the items don't ship until their designated release dates -- but not this time.

Read more
Intel’s promised Arrow Lake autopsy details up to 30% loss in performance
The Core Ultra 9 285K socketed into a motherboard.

Intel's Arrow Lake CPUs didn't make it on our list of the best processors when they released earlier this year. As you can read in our Core Ultra 9 285K review, Intel's latest desktop offering struggled to keep pace with last-gen options, particularly in games, and showed strange behavior in apps like Premiere Pro. Now, Intel says it has fixed the issues with its Arrow Lake range, which accounted for up to a 30% loss in real-world performance compared to Intel's in-house testing.

The company identified five issues with the performance of Arrow Lake, four of which are resolved now. The latest BIOS and Windows Updates (more details on those later in this story) will restore Arrow Lake processors to their expected level of performance, according to Intel, while a new firmware will offer additional performance improvements. That firmware is expected to release in January, pushing beyond the baseline level of performance Intel expected out of Arrow Lake.

Read more