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Call of Duty: Ghosts ‘Devastation’ DLC to tussle with… Predator?

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The next downloadable content drop for Call of Duty: Ghosts is called Devastation, and it appears to feature the Predator alien – or some riff on it – from the 1987 sci-fi/horror Hollywood classic Predator, which starred Arnold Schwarzenegger. The hint comes from a brief video shared on the official Call of Duty Instagram feed with the text “If it bleeds…” and a whole bunch of relevant hashtags attached to it.

“If it bleeds” is a reference to a Schwarzenegger line from the original film: “If it bleeds, we can kill it,” he said following the discovery that the wounded alien left a blood trail. The teaser shared on Instagram follows some doomed, out of breath soldier as he wanders around an overgrown jungle ruin. The Predator alien’s distinctive clicking vocalizations are audible in the background, and a shimmering, humanoid form – again, like a cloaked Predator alien – runs directly at our soldier just as he turns a corner.

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It’s not clear how the Predator (or whatever the Call of Duty equivalent turns out to be) factors into Devastation, but it appears that it’s not part of the new “Mayday” Extinction map, which is Ghosts‘ wave-based alien survival mode. The official description for Mayday establishes the setting as a “ghost ship in the South Pacific.” Whereas the clip shared on Instagram suggests the Predator nod appears on the new Ruins multiplayer map.

It’s not the first time Hollywood horror has crossed over into the Call of Duty-verse. The first Ghosts map pack, Onslaught, featured Halloween monster Michael Myers as a multiplayer map-specific Field Order bonus; it’s likely that this Predator nod will work the same way. Further back, the 2011 Escalation map pack for Call of Duty: Black Ops added the Zombies map Call of the Dead to the game, which featured Hollywood stars (and horror fixtures) Sarah Michelle Gellar, Robert Englund, Danny Trejo, and Michael Rooker as the playable survivors, and legendary Night of the Living Dead director George A. Romero as a boss monster.

Devastation is the second map pack for Ghosts, and it’s coming to Xbox Live on April 3, with other platforms to follow at a later date. The add-on includes four multiplayer maps (Behemoth, Collision, Unearthed, and the aforementioned Ruins), the new Extinction map, and the Ripper, a 2-in-1 SMG/assault rifle. The Ripper is actually available right now to Ghosts Season Pass holders on Xbox Live.

Adam Rosenberg
Former Digital Trends Contributor
Previously, Adam worked in the games press as a freelance writer and critic for a range of outlets, including Digital Trends…
The best Wildcards in Call of Duty: Black Ops 6
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The concept of a Wildcard might sound like a risky endeavor in Call of Duty: Black Ops 6, but this part of your loadout isn't random at all. We haven't seen this system since Cold War, and even those who remember it from that game will need to learn all the new cards there are in Black Ops 6. You can only equip a single Wildcard on your loadout, but they are powerful enough to completely redefine your playstyle. So far, there are only six to unlock while grinding through the levels with your friends, but picking just one is still a tough choice, especially if you want to use a permanent unlock on one after hitting Prestige. We've ranked all the Wildcards in Black Ops 6 so you can always have the winning hand.
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Perk Greed - Level 54
The last Wildcard you unlock is easily the most powerful. Perk Greed lets you unlock a fourth Perk to your loadout instead of being limited to three, which can borderline break the game if you choose the right set of Perks. It is also the most versatile of the Wildcards since it gives you the most options to play with instead of a specific bonus you may not find useful. It can also more easily unlock the special bonus buff you get for equipping three Perks from the same category.
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Right in the middle of the unlock list, Gunfighter is one Wildcard you could easily make a case for over Perk Greed in some situations. This one increases your attachment points for your primary weapon by three. If you're rocking a top-tier weapon already, this Wildcard can let you tweak its stats even higher. We rank it second because it only applies to one weapon and thus is a bit more limiting.
Overkill - Level 24
For such an early Wildcard, Overkill is quite a powerful choice. This card lets you equip any weapon (except melee weapons) in your Primary and Secondary slots instead of the ones typically reserved for each. That means you can build a loadout with two Primary weapons and be far more versatile on the battlefield. Instead of having to trade off range, damage, rate of fire, mobility, or any other aspect of your game, you can cover almost all your bases by picking two Primary weapons that cover each other's weaknesses.
Prepper - Level 45
Field upgrades are powerful, don't get us wrong, but having two instead of one isn't always that much of a game-changer. It's a bit less useful than Gunfighter only because field upgrades are more situational and require more attention to use to their full potential. If that's you, then this is a great choice.
Danger Close - Level 38
Who doesn't want another grenade, Molotov, or combat axe? Is getting a second Lethal worth the Wildcard slot, though? Not in our opinion. Most of the time, Lethals are used in desperation or as a way to deny enemy movement for a time, and even then, they are risky because of how vulnerable you are while using them.
Tactical Expert - Level 15
The first Wildcard you get is better than nothing, but only just. It's exactly like Danger Close, only you can hold two Tacticals instead of Lethals. This is, by nature, a little worse since Tacticals don't have the ability to kill an enemy (unless you get super lucky and you directly hit an enemy with one who is on low HP). You can get some use out of them, but you're better off upgrading as soon as you have another option.

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