Skip to main content

I tried playing Diablo Immortal on PC, and it was a mistake

Diablo Immortal, Blizzard’s new mobile-first action RPG, is abysmal on PC. The game launched in open beta at the beginning of June for PC and mobile, and I downloaded the PC version to see what all the fuss (and discourse) was about. But I couldn’t stomach the experience for very long.

Although there are hundreds of fantastic mobile games, I prefer to do my gaming at a desk on my PC. Diablo Immortal had a big opportunity to win over the core PC fan base that infamously trashed the game, but the busted PC port shows that Blizzard’s effort was half-hearted at best.

Recommended Videos

Built for mobile

Diablo Immortal on the iPhone 13 Pro and the Asus ROG Phone 5.
Andy Boxall/Digital Trends

Diablo Immortal is built for mobile first, which is one of the reasons our gaming editor, Giovanni Colantonio, enjoyed the game so much in the first place. From the opening screen that reads “Tap to Play,” it’s clear that Diablo Immortal is a mobile port, not a game you can play across PC and mobile.

Get your weekly teardown of the tech behind PC gaming
Check your inbox!

That’s an important distinction. Games like Fortnite and Genshin Impact work on PC and mobile, but they’re built specifically for those platforms. Neither of those games have obscenely large menu elements on their PC versions, and they don’t have references to inputs that aren’t even possible on most PCs

A seamless experience is important for a game Blizzard expects players to dump hundreds of hours into (and hundreds of dollars, it turns out), but Diablo Immortal doesn’t go to those lengths. It’s insulting enough to insist that you download the iOS or Android version on every other loading screen, clearly showing where Blizzard wants you to play.

It’s not an inviting experience. Playing Diablo Immortal on PC feels like running an Android app through some bunk emulator on Windows. The Diablo community has made it abundantly clear that it didn’t want an “out of season April Fool’s joke,” and Blizzard’s port to PC rubs salt in the wound.

It looks terrible

Diablo Immortal running on PC.
Image used with permission by copyright holder

Diablo Immortal is a mobile game, so I never expected it to look as good as the recent footage we’ve seen on Diablo IVBut I didn’t expect it to look so bad, either. I appreciate that the game comes with an unlocked frame rate and a full range of graphics options on PC, but they still look terrible when maxed out.

The UI is a big pain point. Because Blizzard decided not to update the UI elements, they show up as massive, heavily pixeled icons on PC. I can ignore an ugly menu or two, but Diablo Immortal has a dozen UI elements on screen at any given time, and it’s a game where you’ll be cycling in and out of menus constantly.

All of the graphics settings in the world don’t matter considering you can’t adjust the resolution in Diablo Immortal‘s PC port, either. Hoping to play in 4K? Keep hoping. Even if you crank everything up, you’re still left with heavily pixelated models that were clearly designed to show up on a 10-inch screen, not a 27-inch gaming monitor. To make matters worse: You can adjust resolution on mobile. 

Diablo Immortal never needed to be a beautiful game on PC, but it at least needs to offer some options that aren’t possible on mobile. As it stands now, the mobile version actually has more settings in the graphics department, and that’s downright embarrassing.

Battle.net is a hassle

The Steam Deck running Battle Net launcher and the S22 Ultra running Diablo Immortal.
Andy Zahn / Digital Trends

Battle.net is a reason alone to play Diablo Immortal on your phone and not on PC. If you haven’t had the misfortune of using Battle.net, consider yourself lucky — it’s a barren DRM platform that’s much more interested in getting you to buy more Blizzard games than it is in you actually playing them.

There was a time when every publisher with a few franchises under its belt had a PC game launcher, but that era is gone. EA has moved most of its library to Steam, Bethesda killed its launcher, and Ubisoft has had to offer a massive back catalog and an attractive subscription service to keep its launcher relevant. But not Blizzard.

We’ve seen that shift because, frankly, Steam and Epic Games are better. You have access to features like screenshots, library management, DLC, and achievements. Maybe if Diablo Immortal launched on Steam, it would even actually work on the Steam Deck.

Blizzard clearly recognizes that fact, too. The mobile port includes a video capture feature, for example, which isn’t available in the PC version. And you can try the game out as a guest on mobile, while you have to download and create a Battle.net account to even start installing the game on PC.

When too much is not enough

Diablo Immortal on a PC monitor.
Jacob Roach / Digital Trends

It seems obvious to me that Blizzard intended on releasing a PC port of Diablo Immortal to appease the core PC fan base, but it hurts the game overall. A bad PC port means that people like me, who don’t use their phones for gaming, are completely disinterested in engaging with the game.

A better approach would have been to release the mobile version and work on an updated PC port. In its current state, it’s better to hook your phone up to a monitor than to play Diablo Immortal‘s PC port.

Jacob Roach
Former Digital Trends Contributor
Jacob Roach is the lead reporter for PC hardware at Digital Trends. In addition to covering the latest PC components, from…
Forget the RTX 5090 — PC gaming is more accessible than ever
Hi-Fi Rush on the KTC G42P5.

$2,000 graphics cards, tempered glass cases, and power supplies that routinely top 1,000 watts. It's easy to get caught up in how expensive PC gaming can be in 2025, throw up your hands, and say to hell with all of it. You don't need an RTX 5090 to play games on PC in 2025, though. Now, more than ever before, PC gaming is available for just about everyone.

Not literally everyone, mind you, but there's been a significant decrease in the barrier to entry for PC gaming over the past several years. It's a story that's been lost amid rising graphics card prices and PC ports that call for high-end hardware. But don't be dismayed. Although it's not always the best experience, getting into PC gaming today is much easier than it was in years past.
A little real talk

Read more
DLSS 4 is incredible, but I’m still worried about its future
dlss 4 bottom fall out dt respec impressions

It's hard to say if the RTX 5090 or DLSS 4 won Nvidia more limelight over the past week. The RTX 5090 is undoubtedly the best graphics card you can buy, but a big part of that conversation has involved DLSS 4 and its multi-frame generation capabilities. And for good reason. DLSS 4 is remarkable, enabling gaming experiences like full path tracing in Alan Wake 2 at triple-digit frame rates without breaking a sweat.

Still, I'm worried.

Read more
Sony region-locked yet another PC port that doesn’t require a PSN account
Aloy flies past the Hollywood sign in Horizon Forbidden West: Burning Shores.

Almost a year after its release, Sony region-locked the PC port of Horizon: Forbidden West. Then, just as suddenly and without a word, the company reversed its decision. The company hasn't said a word about this region lock yet, but Sony has been clear that it doesn't intend to do away with PlayStation Network account requirements — and that limits the players who can access any given game, since not all countries allow PSN accounts.

A user named Mocha Joe at Resetera first noticed the restriction on SteamDB, and his forum post sparked an outcry. One user wrote, "It's been frankly baffling watching Sony choose to continually score own goals from the sidelines this gen."

Read more