Skip to main content

PlayStation reenters the handheld gaming scene with special edition Backbone

Summer Gaming Marathon Feature Image
This story is part of our Summer Gaming Marathon series.

PlayStation is returning to the handheld gaming scene … sort of. Today, PlayStation and Backbone announced their partnership and launched the Backbone One – PlayStation Edition. This device serves as a mobile gaming controller that players can use with the PS Remote Play app on their iOS phones. 

While it features all the same functionality as a standard Backbone One mobile controller, the PlayStation Edition more closely resembles a DualSense with its white and gray color scheme and transparent d-pad and face buttons. Backbone confirmed to Digital Trends that the Backbone One – PlayStation Edition doesn’t include the DualSense’s haptic feedback or adaptive trigger features, with Founder and CEO Maneet Khaira explaining that those features didn’t ergonomically make sense in a mobile controller:

Recommended Videos

“Ergonomics and weight is always top of mind because we know that our players want a certain level of immersion in game when playing in the handheld form factor. That’s why we did extensive ergonomic evaluations and have consulted with multiple experts in usability and human factors when we thought through this design. Love the DualSense, it’s one of our favorite controllers ever made. This product is distinct in that it’s used primarily on mobile devices which have smaller form factors, and is therefore subject to its own unique constraints. As a result, it does not feature the haptic feedback and adaptive triggers in the DualSense. The size, ergonomics and weight of this product when combined with a phone allow players to enjoy playing the games they already love on their phone through PlayStation Remote Play with maximum comfort. Our goal wasn’t to mirror the features of the DualSense, it was to create the gaming essential for PlayStation on mobile while feeling at home within the PS5 lineup.”

Please enable Javascript to view this content

While its relation to the PS5 controller is purely aesthetic, the controller can directly connect to the PlayStation Pulse 3D headset though, so you can now easily use that proprietary headset for mobile gaming. 

While the controller itself is mostly just aesthetic, some important iOS app updates have also launched alongside it. The Backbone app can now be navigated with touch controls, and users can now boot up their PS4 or PS5 straight from the PS Remote Play app on iOS. The Backbone app has even seen further integration with PlayStation, as it will show players a dedicated lineup of PlayStation-related games and updates and link players to the proper places to download those games onto their system. From there, these games can be played remotely with the PS Remote Play app and Backbone One – PlayStation.

It isn’t quite a new PlayStation Vita, but it’s still a PlayStation-approved controller that will let you play PS4 and PS5 games on a handheld device. If you want this DualSense-themed mobile controller, the iOS version of the Backbone One – PlayStation Edition is available now, with an Android model coming later this year.

Tomas Franzese
As a Gaming Staff Writer at Digital Trends, Tomas Franzese reports on and reviews the latest releases and exciting…
PS5 vs. PS5 Pro: Is the PlayStation 5 Pro worth the upgrade?
A PS5 Pro that's floating in front of a gray background. It's turned to the side.

The PlayStation 5 Pro is here and promises to make the best PS5 games even better. However, those improvements don't come cheap. Just like the DualSense Edge was a premium version of the default PS5 controller, the Pro model is being sold as an option for gamers who want the best possible experience. But this is way bigger of an investment than an accessory, so is the Pro worth that extra cost, or are you better off sticking with your base model and installing a new SSD? And is it worth snagging a PS5 Pro when the PS6 is on its way? Let's put the PS5 and PS5 Pro head-to-head and see which makes the most sense for all the upcoming PS5 games you have your eye on.
PS5 vs. PS5 Pro specs

Now that the PS5 Pro is in our hands we can fully dive into the technical details. The Pro model has had several performance boosts over the base model that will not only make future games look and possibly run better but also boost existing ones that receive a patch and thousands of backward-compatible PS4 games. Here's a quick rundown of how the two consoles compare.

Read more
PS6: everything we know about the PlayStation 6 so far
A PS5 DualSense controller.

It sounds like we're going to learn more about a next-generation PlayStation sooner rather than later.

In early 2024, Sony Senior Vice President Naomi Matsuoka told Bloomberg the following: "Looking ahead, PS5 will enter the latter stage of its life cycle." While she didn't outright say that a PlayStation 6 is in the works, we can assume that the company is already looking ahead at its next console.

Read more
After Freedom Wars, this PlayStation Vita classic deserves a remaster
Soul Sacrifice Delta's key art.

If there’s one thing that the PlayStation Vita delivered, it was great Monster Hunter clones after Capcom’s hit series jumped ship from PSP to Nintendo 3DS. The list included games like Koei Tecmo’s Toukiden, Bandai Namco’s God Eater, and Gungho’s Ragnarok Odyssey Ace. While these mission-based games were perfect fit for the Vita’s pick-up-and-play lifestyle, they were also available on PS3.

Sony Japan even joined into the fray with the 2015 Vita exclusive Freedom Wars, which is celebrating its 10-year anniversary with a remaster on modern platforms next January, courtesy of Bandai Namco. On the heels of that surprise announcement, there’s one other hunting action game that needs to break free from the Vita’s shackles: Soul Sacrifice Delta. It's an enhanced version of 2013's Soul Sacrifice that added more content and gameplay adjustments.
Grimdark Archfiend hunter
Soul Sacrifice Delta was released in 2014 and designed by Keiji Inafune (yes, the auteur behind the infamous Mighty No. 9). It plays like how you’d expect from a Monster Hunter-like action game. You can hunt down your main target and hit its weak points to gather materials and create stronger weapons. It’s an engaging gameplay loop that makes sure you’re always prepared to fight increasingly stronger monsters.

Read more