Skip to main content

Black Myth: Wukong is one of the fastest-selling games of all time

Black Myth: Wukong's protagonist the Destined One leaning into his sword ready to fight an enemy with a giant flaming spear.
Game Science

Black Myth: Wukong hasn’t been out a week, but it’s already breaking sales records by not only selling millions of copies in just a few days, but becoming one of the fastest-selling games of all time, according to one analyst.

Recommended Videos

Developer Game Science revealed Friday that the game had sold 10 million copies across all platforms, with a peak of 3 million concurrent players. This lines up with data on third-party Steam tracking sites like SteamDB, which show that the game peaked at 2.4 million concurrent players on Thursday, which was just two days after release. It’s still up above 2 million players at the time of this writing.

Black Myth: Wukong has sold 10 million copies across all platforms.
(Data as of 21:00 Beijing time, August 23, 2024)

Thanks to all players worldwide for your support and love.
Have a great gaming weekend!#BlackMythWukong pic.twitter.com/mp3mk9JxrX

— Black Myth: Wukong (@BlackMythGame) August 23, 2024

Niko Partners analyst Daniel Ahmad wrote on X that this success makes Wukong “one of the fastest-selling games of all time, surpassing Elden Ring and Hogwarts Legacy in the same time frame.” In terms of concurrent players, it’s only been surpassed by PUBG, which peaked at 3.2 million players on Steam around six years ago.

You can attribute its success to a lot of factors — its stunning visual style due in part to the use of Unreal Engine 5, its soulslike gameplay — but according to Ahmad, it goes back to how it spread throughout China. Game Science is a Chinese studio backed by Tencent, and the game is based on Journey to the West, one of the most famous Chinese novels of all time.

“The high-end graphics, transformational (literally) gameplay, and cultural connection resonated strongly with Chinese gamers,” Ahmad wrote in a blog post.

More importantly, Wukong shows that Chinese developers are ready to compete with the Western video game industry, and that player preferences are changing. In 2014, Niko Partners found that most player spending was on mobile. By 2024, the country had overturned its console ban and in 2021, Valve launched an international version of Steam.

Black Myth: Wukong is more than just a one-off success story — it represents the growing capabilities and ambitions of Chinese game development studios and their ability to compete on the global stage,” Ahmad writes.

Plus, Chinese players want bigger blockbuster experiences, and Wukong seems like a great example of one that can hit every checkbox. There haven’t been a lot of big AAA game releases this year either, so despite accusations of sexism and its long development time, it appeals to players outside of China as well. Jacqueline Burgess wrote in The Conversation that “until now, video games have been an untapped soft power resource in China. But the rise of Black Myth: Wukong suggests this is going to change.”

Carli Velocci
Carli is a technology, culture, and games editor and journalist. They were the Gaming Lead and Copy Chief at Windows Central…
The best video game Easter Eggs of all time
The chris houlihan room in Link to the past.

As long as there have been video games, there have been secrets hidden within them. There are some things like secret endings to find, but Easter Eggs are more about the fun of finding them than actually adding something to the game. It is a tradition that began at the beginning of the video game console generation timeline and persists to this day. Fans love scouring the biggest open-world games and looking into the code of the best indies to see if there's some secret waiting to be found and shared. We can't wait to see what Easter Eggs are found in all the upcoming video games, but for now, we wanted to look back and round up all the best ones from gaming history.
Adventure - Secret credits

We couldn't start with any other Easter Egg than the one widely considered to be the first one in gaming history. Adventure is a very basic Atari game where you guide a block of pixels around a sprawling map trying to reach a chalace. This was in a period when games didn't have credits, so no one knew who was making them besides the publisher. The solo developer of Adventure wanted to tell the world he made the game, but had to do it in a secret way that Atari wouldn't see and remove. So, Warren Robinett made a secret room in the game that requires players to carry an invisible pixel to a specific place to access where he wrote out "Created by Warren Robinett." He wasn't sure anyone would be able to discover it, but a boy named Adam Clayton managed to somehow figure it out and even wrote to Atari to share his discovery. Thankfully, Robinett had already left the company at that time.
Diablo 2 - The cow level

Read more
The hardest video games of all time
Sekiro: Shadows Die Twice

We all come to video games for different reasons. Sometimes we want a chill game to relax to, others a fun co-op experience with a friend, but other times we're looking for a challenge. Early on in the console generations, difficulty was the norm and it took a lot of trial, error, and skill to even see the end of most games. We still face hard bosses in modern games, but it usually isn't the entire game that is punishing. There's an expectation that most people will be able to beat most current and upcoming video games, but not all games are so kind. Whether it be due to bad controls, unfair mechanics, or simply because the developers wanted to make things unfair, these are the most difficult video games of all time.

Before getting to the list, we are basing this list on the core game itself and not any extra challenges or going for secret endings. We also won't be including games that are meant to be impossible or that feature user-generated content.

Read more
Worst video game controllers of all time
tech flops

The best video game controllers are the ones you don't even think about. They let you fully immerse yourself in the game and let you forget you're even holding them. The best controllers today all follow a mostly standard design, but in the early console generations, each system took a completely unique approach. In fact, many consoles would experiment with multiple types of controllers of various shapes, sizes, and input methods. Most of them were bad, and there were a few that were even painful. No matter how amazing the game was to play or how great the graphics were, a bad controller would completely tank the experience. Looking back from the days of the NES up to the PS5, we've recalled the very worst video game controllers of all time.
Dreamcast controller

We're starting off with a tame one here before working our way up. The Dreamcast controller looks fairly standard for the time -- it has an analog stick, D-pad, triggers, and four face buttons. The problem with it is everything else. This thing is somehow bulkier and less comfortable to hold than the original Xbox's Duke controller but made worse because the cable comes out of the bottom rather than the back or top. This made it awkward to handle for any length of time, and even the D-pad and buttons were hard on the thumbs. It wasn't bad enough to cause the console to die the early death it did, but it by no means helped.
Power Glove

Read more