Skip to main content

Call of Duty: Modern Warfare 2 contains the series’ most uncomfortable mission yet

There’s something uniquely mean-spirited and depressing about Call of Duty Modern Warfare 2 (2022)’s campaign. The Call of Duty series has always had issues with its pro-foreign occupation stances, but the sequel to the 2019 reboot hosts one of the most harrowing moments in the entire franchise. It’s a moment that isn’t an edgy, marketable feature on the box art or making Fox News headlines like previous games in the series have had.

No, it’s more understated and subtle, but sticks out all the same for its troubling implications.

Recommended Videos

Borderline

The fifth mission in Modern Warfare 2’s campaign, “Borderline,” sees two Mexican Special Forces agents chasing a terrorist over the border into the U.S. and through a rural town. When they cross the border, the two remark that they don’t have any jurisdiction in the U.S., but can’t let the terrorist just get away, so they’ll sort out the legal details later and make sure to be careful.

They eventually break into a house that they think the terrorist fled into and start kicking doors down in their search as the owners of the house confront them for barging in. Your partner escalates things by roughing up a woman who is rightfully upset that you’re there and the remaining two civilians pull out guns of their own to shoot at you because, as far as they know, you’re two unknown, heavily armed intruders who are kicking doors in and pointing guns at people.

An image from Modern Warfare 2 of a gun being pointed at a civilian inside a house from the "Borderline" mission.
Image used with permission by copyright holder

As soon as they do, your partner gives the go-ahead to open fire on them. You kill the two civilians inside their own house and then just move on. The tone doesn’t shift and no one grapples with the fact that they, the “good guys,” just killed a handful of regular civilians. Instead, your partner offhandedly says something about getting medical attention for them, but you can see them laying face down, riddled with bullets in pools of their own blood. After that, the level just continues as normal.

What’s really worth fighting for

This is an extraordinarily grim look behind the curtain at what Modern Warfare 2 has to say about the people trying to stop global catastrophes and the role that civilians, the people they’re trying to save, play in it. The game has no issue telling you that “to do good, you need to do bad,” it’s mentioned several times with remarkably straight faces in the campaign and is even offered as loading screen advice, but “Borderline” shows to what end Call of Duty believes that.

There are plenty of scenes in Modern Warfare 2 where characters disobey orders (doing “bad”) in order to do what they feel is right. Killing civilians, however, isn’t simply bad; it’s indefensible. There’s no way to slice it any other way. Call of Duty knows that it’s wrong too, and all it takes is a look at the original Modern Warfare 2 to see that. In the infamous mission from the game’s campaign, “No Russian,” the terrorists kill numerous civilians inside an airport in a scene designed to get across just how evil they are and what’s at stake if the heroes don’t stop them. In the reboot, however, we don’t see the villains kill civilians. Instead, two of the main characters do and hardly bat an eyelash.

Modern Warfare 2 (2022) shows that the main characters don’t actually care about saving people from terrorists since the game has no issues with turning them into terrorists themselves. In any other game, in any other series, a moment when main characters kill innocent people would be a major turning point like in Spec Ops: The Line. Maybe they’d reckon with what they’re doing and why or they’d show a single ounce of remorse or regret for their actions. In Modern Warfare 2, however, they just move on and get to spend the rest of the game adventuring around in the name of saving civilians from dying at the hands of terrorists, something that they themselves have literally done.

De-escalation

There’s a moment later on in the campaign when the main characters have the terrorist in custody and say “you’re the commander of a foreign terror organization” to which he responds “I can say the same to you” before the conversation abruptly moves on. That’s the extent that a game ostensibly about terrorism is interested in talking about the actual terrorism we see on screen carried out by two player characters. It’s surface-level and shallow and seems to serve as good enough for Call of Duty, but it’s certainly not enough to address the disconnect between the intentions of the narrative and the actions of its characters.

The series has often included uncomfortable moments where characters do morally grey things, leaving it up to the player to decide how they feel about them. Based on the quick conversation mentioned above, it feels a little bit like Modern Warfare 2 wants to talk about that, but the moment is so brief and the actions that the characters take in “Borderline” are so dark that there’s no nuance to what happens. “Borderline” doesn’t take a morally grey stance in the way that it treats civilians; it takes a black one.

An image from Modern Warfare 2 where the player is pointing a handgun at a civilian with text reading "hold LT to de-escalate civilians" written on screen.
Image used with permission by copyright holder

You can get through “Borderline” without killing civilians if you’re quick to aim down the sights of your weapon at the two men who draw guns on you. Modern Warfare 2’s definition of “de-escalation” requires you to point loaded weapons, finger on the trigger at concerned civilians which, while it doesn’t leave them dead on the floor, shouldn’t be treated as some great “there’s a peaceful solution” counterargument for the scene since most players will be getting through it on their first time with violence and bloodshed.

If you kill the two civilians at any time other than when your partner tells you to, you get a slap on the wrist and are sent to the previous checkpoint after the game tells you that killing civilians is wrong and “not tolerated.” How quickly things change, however, when it apparently needs to happen to continue the mission, despite being entirely senseless and bleak. If it’s not tolerated, then it shouldn’t be tolerated and isn’t an example of Modern Warfare 2’s cast “getting their hands dirty to keep others’ hands clean,” they’re just getting them dirty because they know they can get away with it.

Topics
Peter Hunt Szpytek
Former Digital Trends Contributor
A podcast host and journalist, Peter covers mobile news with Digital Trends and gaming news, reviews, and guides for sites…
Activision finally has a solution for giant Call of Duty file sizes
Soldiers fight in a shopping plaza in Call of Duty: Black Ops 6.

It wouldn't be a Call of Duty launch without conversations about large file sizes, but Activision is looking to address those issues with a series of updates over the next few months. One of the biggest involves decoupling the free-to-play Warzone from the main game, which will help to make Black Ops 6 smaller than Modern Warfare 3, according to the publisher.

While Activision hasn't revealed game file size just yet, these new changes will be implemented starting on August 21 with Season 5 Reloaded. In a blog post published Thursday, Activision developers laid out plans to streamline textures and to encourage users to download early, but making Warzone a separate download by default will be the most impactful on file sizes. Warzone is a battle royale that's a separate, free-to-play game, so there's no reason to keep it tied with the latest Call of Duty main release. It'll be available to install at any time, and players can opt to download it with Black Ops 6.

Read more
One of Call of Duty: Warzone’s biggest maps is going open-source
An overhead view of the Caldera Warzone map but it's been stripped of color in a development program.

Activision announced that it's releasing open-source data for the Call of Duty: Warzone Caldera map, which is one of the largest in-game data sets released from the franchise, and will allow players to use it in their own projects.

The data set is what's referred to as a Universal Scene Description (USD), which allows for large-scale, detailed 3D simulations of things like the Caldera map. The data, which includes most of the "geometry" of Caldera along with some in-game character pathing that shows how players move, will be available in OpenUSD (the open-source industry standard for this kind of tech) on Wednesday.

Read more
Xbox Game Pass is getting its first Call of Duty game
A soldier with a shotgun pointing to shoot in Modern Warfare 3.

Xbox isn't waiting until Call of Duty: Black Ops 6 to get a Call of Duty game on Game Pass. The company announced Tuesday that 2023's Call of Duty: Modern Warfare 3 will be added to the service on Wednesday, July 24.

The announcement was heavily rumored beforehand, with reports from outlets like Insider Gaming, but it was made official on Xbox Wire. Xbox confirmed that the game will be hitting Game Pass for Console, PC Game Pass, and Game Pass Ultimate (so every old tier ahead of the upcoming price hike), and it will include most modes, including single-player and the more open-world Zombies mode. It doesn't appear to include Warzone, the series' battle royale spinoff, although that's free to play.

Read more