Skip to main content

Dragon’s Dogma 2’s first updates will tackle its PC performance issues

A character with a bow and arrow in Dragon's Dogma 2.
Capcom

Capcom revealed what the first updates for Dragon’s Dogma 2 will fix and change following the RPG’s first weekend on the market.

Dragon’s Dogma 2 launched on March 22. While it garnered positive reviews, it also had a bevy of technical issues, particularly on PC. Capcom admitted it was aware of Dragon’s Dogma 2’s optimization problem on the day it launched and is now outlining the first steps being taken to improve things via game updates. On PC, Capcom will release an update that will improve DLSS Super Resolution quality and fix “an issue where models appeared low-quality under some specific settings.”

Recommended Videos

When it comes to console-specific updates, Capcom will give players the option to toggle motion blur and ray tracing on and off in the options menu, although it admits that this won’t have much impact on the frame rate issues console players are experiencing. For that, players must wait for an update that will allow them to set the frame to “variable” or “max 30fps” in Dragon’s Dogma 2’s options menu.

Updates coming to Dragon's Dogma 2.
Capcom

There are also updates coming to all three versions of Capcom’s RPG. That includes the ability to start a new game when players already have save data, increasing the number of Art of Metamorphosis items at Pawn Guilds, allowing players to acquire property in the game earlier, and other “miscellaneous” text display and bug fixes. Overall, it’s a good start to fixing Dragon’s Dogma 2 post-launch. There’s a great RPG core, but it’s under a lot of technical problems right now.

Please enable Javascript to view this content

Dragon’s Dogma 2 is available now for PC, PS5, and Xbox Series X/S. As for these updates, Capcom says it “will release them as soon as they are ready for distribution on each platform.”

Tomas Franzese
As a Gaming Staff Writer at Digital Trends, Tomas Franzese reports on and reviews the latest releases and exciting…
You’ll have to wait just a little longer for S.T.A.L.K.E.R. 2: Heart of Chornobyl
A Stalker from Stalker 2 looks off in the distance with a radioactive symbol behind him.

Upcoming survival game S.T.A.L.K.E.R. 2: Heart of Chornobyl has been delayed yet again, but unlike some of its other delays, it's only by around two months. Developer GSC Game World posted a video and statement on Thursday saying the game's release, which was previously set for September 5, will now be November 20. It wrote that the developers want to take the time to fix some bugs (or "anomalies," as it calls them).

The video, posted on YouTube and X (formerly Twitter), says the zone will remain "out of bounds" until that date. The player character then opens their table to see the new date. "Really?" they say. "Again?"

Read more
I made 5 predictions for June’s gaming showcases. Here’s what I got right
Samus Aran poses in Metroid Prime 4: Beyond.

At the start of June, I wrote about some of the announcements I'd like to see the video game industry make over the course of the month's showcases. Now, we're on the other end of reveal-filled events from Summer Game Fest, PlayStation, Xbox, Nintendo, and Ubisoft, and looking back, I had a surprisingly high hit rate. Some leaks turned out to be true, while one pipe dream prediction did come to fruition. Now that the biggest video game showcases of the summer are over, I'm practicing a bit of humility by looking back at what I predicted to see just how right or wrong I was. While I was spot on about three picks, I made two big whiffs.
The re-emergence of Metroid Prime 4: Correct

I had hoped that this summer would finally be the one where we saw Metroid Prime 4 in action; thankfully, that ended up happening. To conclude the latest Nintendo Direct, Retro Studios gave us our first glimpse of Metroid Prime 4: Beyond. The short but incredibly dense reveal trailer lived up to my expectations. It not only confirmed the title and release window but gave a look at gameplay as well. This first look indicates that Metroid Prime 4: Beyond will be one of the most graphically impressive Nintendo Switch games to date.

Read more
I’m finally turning into a Valorant fan thanks to its Xbox port
Key art for Valorant on PS5 and Xbox Series X/S.

Although I've followed and played a bit of Valorant over the years as I've covered it, I've never fully taken the plunge and gotten into Riot Games' intense hero shooter competitively. I simply don't like playing first-person shooters on PC. I understand that's a somewhat odd take because using a mouse and keyboard gives players such precise control, but I grew up playing Call of Duty games on a console rather than a PC. I could take the time to really learn and get used to mouse-and-keyboard controls for a game like Valorant, but it's so competitive, and proper teamwork is such a critical factor that it is too intimidating of a game to practice my PC skills in.

That's why I was grateful when I learned Riot Games was finally bringing Valorant to consoles with some major adjustments. Announced at Summer Game Fest, PlayStation 5 and Xbox Series X/S versions of Valorant are on the way and in closed beta testing right now. Riot granted me access to the Xbox beta, and after playing some more Valorant on Xbox Series X, I can tell I'm starting to get hooked. Valorant is a tightly designed competitive shooter, and the control tweaks Riot made to make it work on a controller feel great. I don't have to worry about competing with PC players using a mouse and keyboard either, just players who are already really good at the game with a controller.

Read more