Skip to main content

Final Fantasy’s creator teams up with Square Enix, but won’t revisit the series

A woman with purple hair and bluish-green eyes staring into the camera in Fantasian Neo Dimension.
Square Enix

While Final Fantasy series creator Hironobu Sakaguchi is back working with Square Enix again after two decades, he says he won’t be revisiting his older games, instead focusing on games he enjoys as a player.

In an interview with Bloomberg, Sakaguchi said that he specifically doesn’t want to go back to any Final Fantasy games because he doesn’t want it to ruin Final Fantasy XIV for him. “If I take on the Final Fantasy brand again, I don’t know if I’ll be able to genuinely enjoy Final Fantasy XIV as much,” he said.

Recommended Videos

Sakaguchi starting playing the online MMO to do research for an event he was invited to, but then became enamored with the game. “It started off as a courtesy,” he said. “Now I almost live in Final Fantasy XIV.” It’s a sentiment that a lot of people agree with.

Please enable Javascript to view this content

Yes, that might be a silly answer, but in all seriousness, what he meant is that he wants to approach game design as a “consumer rather than a creator.” He still engages with new Final Fantasy games, going so far as to call Final Fantasy XV his favorite game of 2016 in an interview with 4Gamer. He’s also quite famous among Final Fantasy XIV players, and said in 2023 that Final Fantasy XVI “truly made me feel that this is Final Fantasy” due to its sense of adventure.

The interview comes ahead of the release of Fantasian Neo Dimension, an “enhanced” version of his RPG Fantasian, which was an Apple Arcade exclusive when it launched in 2021. Neo Dimension, which was made in partnership with Square Enix and his company Mistwalker, will be out later this year on PC, PlayStation 5, PlayStation 4, Xbox Series X/S, and Nintendo Switch.

The move came as a surprise since Sakaguchi and Square Enix haven’t worked together in a number of years. While Sakaguchi began his game development career at the studio, working on games like Dragon Quest before making the first Final Fantasy and staying on until Final Fantasy X-2. After that, he founded Mistwalker, which developed games like Lost Odyssey and Terra Battle.

Carli Velocci
Carli is a technology, culture, and games editor and journalist. They were the Gaming Lead and Copy Chief at Windows Central…
Final Fantasy 14: Dawntrail takes cues from Mesoamerican culture and Dragonball
FFXIV Dawntrail, Erenville looking out on the front of a sailboat

Starting a new story arc from scratch in a video game that’s been running for over a decade is a tall order -- and it’s one that Final Fantasy XIV’s Dawntrail expansion sets out to accomplish.

Setting sail westward and looking to the continent of Tural, the Warrior of Light and their companions seek to help Wuk Lamat, a female Hrothgar, in a contest for the right to rule the land of Tural. Dawntrail, which is set to launch on July 2 (and June 28 for those who preorder) sets the stage for political intrigue, exploration of a civilization unknown to us, and much more.

Read more
Square Enix console exclusivity may be coming to an end soon
Cloud in Final Fantasy VII Rebirth.

Square Enix, the Japanese developer and publisher behind recent PlayStation 5 exclusives like Final Fantasy XVI and Final Fantasy VII Rebirth, plans to release more multiplatform titles in the future.

The announcement came as part of a "medium-term business plan" that Square Enix will follow between now and March 31, 2027, in order to address problems like "low profitability" in its AAA console games. It not only plans to "shift from quantity to quality" and release fewer titles going forward, but wants to make those games available in as many places as possible. Specifically, Square Enix says it wants to "aggressively pursue a multiplatform strategy that includes Nintendo platforms, PlayStation, Xbox, and PCs" for its most popular franchises and AAA games.

Read more
In defense of Final Fantasy 7 Rebirth’s polarizing ending
Aerith prays in FInal Fantasy 7 Rebirth.

This article contains spoilers for Final Fantasy VII and Final Fantasy VII Rebirth.

Midway through 1997’s Final Fantasy VII, Cloud Strife walks up a small staircase and finds his companion, Aerith, kneeling on a small platform. She’s locked in prayer as holy-looking light streaks in through the windows around her. That serene moment gives way to a shocking tragedy. Aerith looks at Cloud and calmly smiles before the camera pans above her head. A black shadow bursts out of the light above her; it’s the villainous Sephiroth, massive sword in tow. Before Cloud can process what’s happening, Sephiroth plunges his sword through Aerith’s back, killing her.

Read more