Skip to main content

Halo Infinite battle passes won’t be a grind for players, says developer

Halo Infinite‘s multiplayer will introduce a lot of new concepts to the long-running franchise. Besides new gameplay mechanics, the game’s multiplayer will be entirely free-to-play, a first for any Halo title. Being a free-to-play title comes with its own specific features, including battle passes. However, according to a post on Halo WaypointInfinite‘s battle passes won’t be “a grind for players.”

Battle passes for Halo Infinite already have a rather open and generous design. Passes won’t expire at the end of each season, and players will be able to purchase previous battle passes to get their hands on content and cosmetics they may have missed out on. These features are practically unheard of in other free-to-play or live service titles, which treat battle passes and their contents as timed exclusives. Players won’t have any FOMO in Infinite, though.

New spartan armor in Halo Infinite.
Image used with permission by copyright holder

Players will also be able to own multiple battle passes simultaneously and choose which they progress through.

Recommended Videos

With so much content being based around battle passes, and inevitably getting more experience points, Halo Infinite live team design director Ryan Paradis stressed that players wouldn’t have to grind. “First and foremost,” Paradis said in a post on Halo Waypoint, “we’re working hard to ensure that the battle pass isn’t a ‘grind’ for players. We want it to be a supplemental rewards stream for the time you were already putting into the game.”

Please enable Javascript to view this content

The same post also revealed the theme of Halo Infinite‘s first season: Halo Reach. Titled “Heroes of Reach,” players will likely be able to deck their Spartans out in some of Noble Team’s iconic armor sets.

Otto Kratky
Former Digital Trends Contributor
Otto Kratky is a freelance writer with many homes. You can find his work at Digital Trends, GameSpot, and Gamepur. If he's…
Hellblade developer Ninja Theory confirms it won’t replace voice actors with AI
Senua's Saga: Hellblade 2

Ninja Theory, the developer behind the Hellblade series, denies that it will replace human voice actors with AI.

In a response to a Twitter user asking if the studio would do such a thing, Ninja Theory stated: "No. For clarity, we use this AI tech for placeholder content only to help us understand things like timing and placement in early phases of development. We then collaborate with real actors whose performances are at the heart of bringing our stories to life."

Read more
Rockstar says Grand Theft Auto 6 leaks won’t have ‘long-term’ effects on development
Rockstar Teaser Image 2

After a massive leak showing off in-development footage of Grand Theft Auto 6 hit the internet this weekend, Rockstar Games has publicly responded to the breach. In doing so, the company has officially confirmed the authenticity of the leaked videos, but noted that they won't have "long-term" effects on the game's development.

https://twitter.com/rockstargames/status/1571849091860029455?s=46&t=05w9VvD36ZQLHzYQOZBTsg

Read more
Halo Infinite co-op will not include online matchmaking
Two Spartans side by side in Halo Infinite.

The upcoming cooperative mode for Halo Infinite won't include online matchmaking. Players assumed this feature was lacking due to co-op being in beta, but it turns out, online matchmaking won't be available when the mode launches in full later this year.

This news comes by way of an Xbox representative, who told GamesRadar you'll have to team up with friends to play Halo Infinite cooperatively.

Read more