Skip to main content

Digital Trends may earn a commission when you buy through links on our site. Why trust us?

A new Mafia game is in the works, but don’t expect it anytime soon

To celebrate the 20th anniversary of the Mafia franchise, Hangar 13 has announced that the studio is working on a new installment in the series.

“I’m happy to confirm we’ve started work on an all-new Mafia project,” General Manager Roman Hladik said in an interview. “While it’s a few years away and we can’t share anything more right now, we’re really excited to keep working on this beloved franchise and to entertain our players with new stories.”

Recommended Videos

There aren’t any more details about the new Mafia project, but earlier this year, Kotaku reported that Hangar 13 was working on a prequel to the Mafia trilogy code-named Nero. It would also be reportedly built using Unreal Engine 5, the same engine powering the recent Mafia and Mafia II remasters.

Please enable Javascript to view this content

Bloomberg later reported that studio President Nick Baynes was trying to greenlight a sequel to Nero while the game was still in development. Hangar 13 suffered a round of layoffs earlier this year when two of its major projects, code-named Volt and Mosaic, were reportedly canceled. Both of these cancellations reportedly left many employees with little work to do, and the purpose of greenlighting the Nero sequel would be to make sure that employees could transition smoothly between projects after Nero wrapped up development.

Hangar 13 is also reportedly working on a tennis game, code-named Hammer, but there is no other information known about it right now.

Given that the new Mafia project is years away, it’s possible that it could ditch the last generation of consoles and focus on just PlayStation 5 and Xbox Series X/S, like games such as Gotham Knights did.

George Yang
George Yang is a freelance games writer for Digital Trends. He has written for places such as IGN, GameSpot, The Washington…
I don’t usually enjoy Soulslikes, but this one is winning me over
Key art for Void Sols.

I have a love-hate relationship with Soulslike games. Well, more hate than love.

I’ve played almost all of FromSoftware’s Souls games, from Demon’s Souls to Elden Ring, but have bounced off them hard. Outside of those games, I occasionally find one I enjoy on the indie scene, like Another Crab’s Treasure, but even then, those both had downsides that prevented me from saying I’ve ever truly loved a Soulslike. That’s finally changing with Void Sols, a self-prescribed “minimalist Soulslike.”

Read more
Studio behind It Takes Two studio has a new game in the works
It Takes Two's main characters ride frog taxis.

The team behind game of the year winner It Takes Two has announced that a new game is in the works in a series of posts on X (formerly Twitter) on Thursday.

According to Electronic Arts, which will be publishing the game under its EA Originals label, it's a brand new IP taking the form of a "totally epic co-op adventure." This puts it in line with Hazelight's previous games: It Takes Two and A Way Out, which were only playable in two-person co-op.

Read more
A new Steam message reminds you that you don’t own your games
The Steam Deck OLED on a pink background.

Players began to notice a new message in their Steam carts on Thursday. Before completing a purchase, they saw a new message situated underneath the "Continue to payment" button, complete with a little computer graphic. It said: "A purchase of a digital product grants a license for the product on Steam," with a link to the subscriber agreement.

In clearer language, Valve finally makes it clear that you don't own the PC games you buy. Instead, you're granted a license for the software.

Read more