Skip to main content

Digital Trends may earn a commission when you buy through links on our site. Why trust us?

‘Red Dead Redemption’ earns Xbox One compatibility this week

red dead redemption now backward compatible with xbox one reddead header
Image used with permission by copyright holder
The Xbox 360 version of Rockstar’s open-world, Western-themed action game Red Dead Redemption will soon be playable on Xbox One consoles via a forthcoming backward-compatibility update, the publisher announced today.

Though Red Dead Redemption was reissued multiple times at retail, Rockstar assures that all players will be able to play their digital and disc-based copies “regardless of which version of the game they own.”

Recommended Videos

Released in 2010, Red Dead Redemption puts players in control of John Marston, an outlaw conned into helping the U.S. government track down his former cohorts. The game won acclaim for its unique Wild West setting and its open-ended gameplay, which recalls Rockstar’s previous work with the Grand Theft Auto series.

Please enable Javascript to view this content

This week’s official confirmation of backward compatibility arrives after Red Dead Redemption briefly surfaced as an Xbox One-compatible title earlier this year. While some Xbox One owners were able to successfully download and play digital copies of Red Dead Redemption during a brief window of availability, compatibility for the game was pulled shortly after it mistakenly went live on Microsoft’s servers.

“Due to an error, some of the games currently in test were accidentally made available,” Microsoft’s Larry Hyrb wrote following February’s botched launch. “We have since removed access to those games, and apologize for any confusion this may have caused.”

Rumors of a Red Dead Redemption sequel reignited recently with the purported leak of Red Dead Redemption 2‘s world map. While sources claimed that the map features locations from a prequel currently in development, publisher Rockstar has yet to officially announce plans for a follow-up.

Players who own digital copies of Red Dead Redemption for the Xbox 360 will be able to download Xbox One-compatible versions this Friday, July 8. This week’s backward-compatibility update will also extend to retail copies of the game, including the Undead Nightmare expansion and Red Dead Redemption: Game of the Year Edition.

Danny Cowan
Former Digital Trends Contributor
Danny’s passion for video games was ignited upon his first encounter with Nintendo’s Duck Hunt, and years later, he still…
Latest Red Dead Online update adds a new survival mode
A cowboy on their horse in Red Dead Online.

Red Dead Online has been in dire need of multiplayer PvE game modes, and with today's update, one has finally been added to the game. A new game mode, titled Call to Arms, adds a survival multiplayer mode to the game that should be similar to anyone that's played GTA Online in the past. Along with Call to Arms, players can find some extra new content, including a new Crimes Contract.

Today's update was revealed on the Rockstar Newswire, but here are all of the details on what to expect from the new update.
Survive and conquer

Read more
Red Dead Online’s Blood Money DLC is a great first step in the right direction
Three characters in Red Dead Online.

Red Dead Online fills a very specific niche for me. I love cowboys, Westerns, revolvers, and lever-action repeaters. Everything about the Old West's depiction in media is exciting, from its gritty daily life to its even grittier characters. For a while, Red Dead Online failed to reflect any of that latter part, giving players the opportunity to play through Red Dead Redemption 2's five states without any of its charms. You made money by being a good guy, and your biggest crimes were hardly offensive. I mean, what's distilling and delivering moonshine compared to robbing a train? Not much, I'll tell you.

Red Dead Online: Blood Money

Read more
Red Dead Online’s season passes should become a live service standard
red dead online

There's something to be said about making games shorter overall. The older you get, the less time you have to sink into a 40-hour long game. You have work to do, bills to pay, and generally don't want to spend all three or four of your free hours over the course of a day in front of a screen.

But a lot of games, especially live-service titles, want you nowhere else. They want you stuck in front of your monitor or TV, playing. More ideally, they want you progressing through a battle or season pass -- some massive ladder of rewards, cosmetics, and other nebulous extras with a flashy prize at the end. It's only natural to want to reach the end. After all, why purchase a game's battle/season pass and not finish it? We may tell ourselves that we'll reach the final rank, but that's a spur-of-the-moment decision every time. Life has a mind of its own and often decides that we can't dedicate tens of hours to a game to complete a hundred-rank pass.

Read more