Skip to main content

SimCity no longer requires an online connection

Just over a year after it’s initial release, Maxis’ revamped urban planning playbox SimCity is finally able to be played offline. The update launched at 6am PDT, according to a post from a Maxis dev on Electronic Arts’ official forum (spotted by Joystiq). The update apparently requires “a few hours” of server downtime. They appear to be down at the time of this writing (check out the server status here), but hey… this is what Offline Mode is for, right?

The so-called “Update 10” has been the subject of much discussion since it was announced in January 2014. The game arrived in March 2013 on a wave of controversy over the revelation that the game would carry an “always-online” requirement, due to the nature of its design. That didn’t sit well with players, especially when the game’s launch was hobbled by extensive server issues.

Recommended Videos

The team at Maxis heard the feedback and responded, though re-engineering the game to support offline play was an extensive process that took several months. The product of their efforts is Update 10. You can read more about SimCity‘s offline play in EA’s FAQ on the matter, and you can check out a rundown of the update’s patch notes right here. Note that you’ll still need to launch EA’s Origin client in order to play the game, though you can set that client to offline mode as well.

Adam Rosenberg
Former Digital Trends Contributor
Previously, Adam worked in the games press as a freelance writer and critic for a range of outlets, including Digital Trends…
The Sims 4 devs form new team to address the game’s long list of issues
A woman Sim fixing a boiler next to a male Sim in the Sims 4 For Rent expansion.

The Sims 4 may be hitting its 10th birthday soon, but the developers at Maxis are still working to update and fix the game. This time, it's with the help of a new team that will focus specifically on these core issues.

The developers posted a statement on the Sims X (formerly Twitter) account Thursday announcing the move, which they hope will "be able to increase both the number of fixes and the frequency with which we ship these batched updates."

Read more
The Sims 4: For Rent expansion pack pits landlords against tenants
A shot of a Sims 4 building that shows a Sims home broken up into different rental properties.

The Sims 4: City Living, one of the game's many expansion packs, first introduced livable apartments in 2016. For longtime Sims players, this was a welcome addition to the most recent iteration of the long-running series. But since then, players have asked for far more freedom in both apartment gameplay (i.e., playing a Sims family that lives in an apartment) and building.

The Sims 4: For Rent expansion looks to step up and provide players with some long-requested features that haven’t been available before. In a preview event, lead producer Rebecca Doyle and lead designer Jessica Croft took press members through the expansion pack’s features, and even provided the opportunity to play as a property owner.

Read more
The next Sims game is officially in development and fans will help shape it
A crowd of Sims attends an in-game musical festival.

More than 8 years after the initial launch of The Sims 4, EA and Maxis revealed what's next for the popular life simulation series. Code-named Project Rene, this game is in early development, and EA plans on looping players in on the state of the game throughout development as they have with skate. (as it styles itself) and Dead Space.
EA teased the new game during the Behind The Sims Summit livestream, which reflected on the series' history, and also teased upcoming DLC content for The Sims 4, The Sims FreePlay, and The Sims Mobile. Still, the final announcement of Project Rene was the highlight of the show, and we even got an early look at gameplay. Not only is there a clear visual improvement over The Sims 4, but Project Rene also includes new features like being able to change the shape of objects you are placing in the game and create with friends in the same space no matter what platform you are both playing on. 

We didn't actually see any Sims in this footage, but those who enjoy the interior designing that the game enables will appreciate the early look. Still, VP of Franchise Creative for The Sims Lyndsay Pearson hinted at the overall vision of Project Rene when introducing the game. 
"This is the future of The Sims, built on a foundation of charming Sims, powerful tools, and meaningful stories," Pearson teased. "This future requires us to stay true to what The Sims has always been while pushing to evolve how those Sims think and behave, to push tools even further when creating and customizing, and to explore innovative ways to not only tell stories but to collaborate on those stories or creations with your closest friends across your favorite devices."
EA did not detail all of the specific platforms Project Rene will come to, but we did see the game running on PC and mobile during the showcase. The game is "years away," so a specific release date or window was not shared, but we'll learn it in due course as EA continues the open development process with this game. 

Read more