Skip to main content

End of its Vita: Sony won’t make another PlayStation handheld

graduation gifts Sony PS Vita
Image used with permission by copyright holder

Sony’s PlayStation home consoles have been absolute smash-hits over their 25-year history, with the PlayStation 4 already selling more than 100 million units and the brand winning a Guinness World Record for its achievements. That same reception was not found with its handheld system the PlayStation Vita, however, and it looks like the little portable powerhouse will never be getting a successor.

Speaking to Game Informer as part of a cover story on the brand’s 25th anniversary, Sony Interactive Entertainment president and CEO Jim Ryan was by no means vague about Sony’s potential handheld console plans: There are none.

Recommended Videos

“PlayStation Vita was brilliant in many ways, and the actual gaming experience was great, but clearly it’s a business we’re no longer in,” Ryan said.

Please enable Javascript to view this content

The Vita struggled to make much of an impact right out of the gate when it launched in 2012, but unlike Nintendo’s 3DS, it never really managed to regain its footing. This is despite a rather excellent lineup of games during its early days, including Uncharted: Golden Abyss, Tearaway, Killzone: Mercenary, Dragon’s Crown, and Gravity Rush.

 

These started to dwindle, however, and the system was left more as an indie and third-party Japanese games machine. Sony eventually started marketing it as a companion system to the PS4 because of its Remote Play functionality, but this wasn’t very successful either. Its touchscreen and rear touchpad could replace certain functions of a controller, such as the L2 and R2 buttons, but it wasn’t the ideal way to play anything complex and few games were optimized to make use of the Vita’s features properly.

In some ways, Nintendo managed to effectively replace the Vita with its Switch, which has also found a home for plenty of independent developers as well as major AAA publishers. The primary difference is that Nintendo is not splitting its user-base between two different consoles at this point, whereas Sony still has a dedicated home console to which it devoted most of its resources. Unless Sony ever goes the Switch route and makes a hybrid console, you can pretty much guarantee that its days of handheld gaming are behind it.

Gabe Gurwin
Former Digital Trends Contributor
Gabe Gurwin has been playing games since 1997, beginning with the N64 and the Super Nintendo. He began his journalism career…
The PlayStation 6 could launch in 2027 according to chipset leak
A PlayStation 5 connected to a TV, showing the Sony Pictures Core interface.

According to a known tipster, the PlayStation 6 chipset is nearly ready for fabrication, with estimates giving it a release window as early as 2027 — as long as current patterns continue. Take the news with a grain of salt, though; none of this is confirmed, and this is one of the earliest supposed leaks we've seen.

User KeplerL2 shared the initial information in a NeoGaf forum post. The estimated release window of 2027 is based on previous Sony trends; each Sony console is released typically two years after entering the fabrication stage. The range also fits the typical seven-year lifespan for Sony consoles. The PS3 dropped in 2006, the PS4 in 2013, and the PS5 in 2020, according to Android Authority.

Read more
Sony region-locked yet another PC port that doesn’t require a PSN account
Aloy flies past the Hollywood sign in Horizon Forbidden West: Burning Shores.

Almost a year after its release, Sony region-locked the PC port of Horizon: Forbidden West. Then, just as suddenly and without a word, the company reversed its decision. The company hasn't said a word about this region lock yet, but Sony has been clear that it doesn't intend to do away with PlayStation Network account requirements — and that limits the players who can access any given game, since not all countries allow PSN accounts.

A user named Mocha Joe at Resetera first noticed the restriction on SteamDB, and his forum post sparked an outcry. One user wrote, "It's been frankly baffling watching Sony choose to continually score own goals from the sidelines this gen."

Read more
PlayStation’s live service cancellations might be the lesser of two evils
A trio wearing monkey masks attack another crew in the Fairgame$ trailer.

Despite its best efforts, PlayStation's live-service strategy hasn't borne the fruits it has hoped for thus far.

The company's initial plan was to charge head-first into the market with 12 games planned to be released within just a few years after making its biggest purchase in Bungie to help guide that effort. Ever since that declaration, PlayStation has been scaling back its grand plans piece by piece, with the latest news coming from Bloomberg's Jason Schreier revealing that two unannounced live-service projects in development and Bluepoint and Sony Bend have been canceled. We don't know what the repercussions of this will be in terms of layoffs, but a spokesperson did confirm that neither studio would close down.

Read more