Skip to main content

The Switch OLED’s superior screen has ruined my regular Switch for me

When Nintendo announced the Switch OLED model, fans weren’t too happy. Many had anticipated a Switch Pro was coming and had some big (though reasonable) expectations. Many hoped for resolution bumps in both docked and handheld mode. It didn’t help that publications like Bloomberg had been publishing credible reports that further raised those hopes.

Nintendo Switch (OLED model) - Announcement Trailer

Then came the crushing disappointment. The new Switch wouldn’t give Nintendo games a major graphical boost. Instead, it would simply feature an OLED screen that was bigger and brighter than the base Switch’s LCD display. Its other bells and whistles felt like they should have been there all along, like a wired internet port and an adjustable kickstand. We certainly weren’t getting a PS4 Pro-style upgrade here.

Recommended Videos

Now that the initial frustration has passed, it’s time to focus on what the Switch OLED actually does, rather than what it doesn’t. I went hands-on with Nintendo’s new console, testing it with a demo of Metroid Dread. While I don’t think that the Switch OLED will be a necessary upgrade for most gamers, it’s undoubtedly a better iteration of the console that has me tempted to upgrade.

Incrementally better

At a passing glance, the Switch OLED looks and feels about the same as a base model, save for its white Joy-Cons. But the big difference is in its screen, which explains why Nintendo opted to focus on that in its naming convention, rather than calling it a Pro model. The OLED display is notably bigger than that of a base Switch. The console itself isn’t noticeably larger, but it makes much better use of its real estate.

A Switch OLED in handheld mode playing Metroid Dread.
Image used with permission by copyright holder

On a standard Switch, there’s a black frame around the 6.2 inch screen. The OLED minimizes that space, letting the display expand out to seven inches. Every tenth-of-an-inch counts when talking about a mobile gaming device, and I certainly felt a noticeable difference when playing in handheld mode (especially as someone whose vision has started eroding after staring at screens all day during lockdown last year).

More notable, though, is that the screen makes the Switch feel less like a toy and more like a precious piece of tech. The old model’s massive bezel seems a little goofy by comparison when I look at it now. It’s a subtle visual difference, and not one that should convince anyone to upgrade, but I certainly found myself feeling like I wanted to handle the OLED with a bit more care than my original, hairline-scratched Switch.

What really matters is visual quality, and I was instantly impressed by what I saw on the console. No, it doesn’t run 4K graphics in handheld mode as some gamers were clamoring for. However, it does look undoubtedly better. In playing Metroid Dread, colors felt crisp and vibrant. The blue of Samus’ new suit really pops off the screen in a way that it doesn’t on my 2019 model Switch. Dread is a smart game to launch with the console; its heavy focus on atmospheric lighting effects means that you really get a sense of how bright the display can get. The images on my current Switch suddenly felt a little washed out when I sat down with it afterward.

A Switch OLED playing Metroid Dread.
Image used with permission by copyright holder

A hard sell

Aside from the new screen, there wasn’t much else to note from my time with the system — and that’s what makes it such a hard sell. The adjustable kickstand is certainly an upgrade, as it allows me to tilt the angle of the Switch to my liking when playing in tabletop mode. That’s a nice upgrade from the current Switch’s flimsy kickstand, which now feels as toy-like as its screen after using the OLED version. The audio is supposedly better in the new model as well, but it was hard to get a sense of that without a direct, back-and-forth comparison between the models. I didn’t get to check out the wired internet connection, either, but I have doubts that it’ll fully fix Nintendo’s deeper online issues anyways.

The decision to upgrade seems like it’ll simply comes down to whether or not you want a bigger, brighter screen when you play. Those who never touch an OLED model will be none the wiser; without a point of comparison, the regular Switch will feel entirely serviceable. But the moment you actually get to see the new panel in action, it’ll retroactively ruin your perception of your trusty console. The screen will look unusually small. The image will seem flatter. The bezel will feel sillier.

I walked into the Switch OLED hands-on feeling like there was a 0% chance I’d pick one up. Now I’m kicking myself for not pre-ordering a thing I very sincerely do not need.

The Nintendo Switch OLED launches on October 8 alongside Metroid Dread.

Giovanni Colantonio
As Digital Trends' Senior Gaming Editor, Giovanni Colantonio oversees all things video games at Digital Trends. As a veteran…
Nintendo’s next system is compatible with Nintendo Switch games
An image of the Nintendo Switch - OLED Model Mario Red Edition.

During its latest financial results, Nintendo revealed some more details about the successor to the Nintendo Switch. Specifically, Nintendo confirmed that people will be able to play their Nintendo Switch games on the new system.

"This is Furukawa. At today's Corporate Management Policy Briefing, we announced that Nintendo Switch software will also be playable on the successor to Nintendo Switch," Nintendo President Shuntaro Furukawa posted on X (formerly Twitter) on Tuesday night. "Nintendo Switch Online will be available on the successor to Nintendo Switch as well. Further information about the successor to Nintendo Switch, including its compatibility with Nintendo Switch, will be announced at a later date."

Read more
Stardew Valley 1.6 has finally arrived on consoles and mobile
Special Orders board in Stardew Valley.

Stardew Valley console and mobile players will want to start a new farm soon. The long-awaited 1.6 update is finally available for all platforms on Monday, bringing with it a new farm type, more dialogue with NPCs, new events, and too many other things to count.

The 1.6 update launched for PC players on March 19, so console and mobile players have been waiting almost eight months for the release. In July, developer Eric "ConcernedApe" Barone said in a post on X (formerly Twitter) that it was taking longer than expected. The following month, he wrote in another post that the ports have been the "primary focus" for the team. He had even stopped working on the Stardew follow-up Haunted Chocolatier to get the console and mobile updates finished.

Read more
Xenoblade Chronicles X is coming to Switch, throwing one more Wii U game a life raft
Elma, who has long white hair and a red outfit, standing and looking over a railing.

Xenoblade Chronicles X: Definitive Edition – Coming March 20th, 2025 (Nintendo Switch)

Nintendo surprisingly announced Xenoblade Chronicles X - Definitive Edition for the Switch on Tuesday, revealing that it'll be releasing on March 20, 2025. This means that soon, every Xenoblade Chronicles game will be on the platform.

Read more