Skip to main content

Ubisoft, EA cite low hardware sales as cause of flagging third-party Wii U support

rayman legends
Image used with permission by copyright holder

Ubisoft and Electronic Arts stoppered support for Nintendo’s Wii U, delaying games and skipping the system for important releases, due to the console’s poor sales and small install base, as executives from both publishers admit in recent interviews.

Ubisoft delayed the launch of Rayman Legends on Wii U to coincide with the release of Xbox One and PlayStation 4 versions so that the game would reach a wider audience. Similarly, EA plans to hold off on Wii U development until the console is in more homes. These shifting plans are all the more troubling for Nintendo when you consider the fact that both companies stood proudly in support of the Wii U when the console was revealed at E3 2012.

Recommended Videos

“Look, the only thing they can do to fix it is to sell more boxes,” EA Labels President Frank Gibeau tells Joystiq. “We’re a rational company, we go where the audience is. We publish games where we think we can make a great game and hit a big audience, and make money.”

“Nintendo is a good partner and never count ’em out and all that,” he added. “Right now we’re focused on PS4 and Xbox One and from our perspective we’ll look at the Wii U, we’ll continue to observe it. If it becomes a viable platform from an audience standpoint, we’ll jump back in.”

Meanwhile the developers behind Rayman Legends may not have been happy about the delay, but Ubisoft says it’s now a better game.

“What happened was that we saw the Wii U was not going to sell enough of those games,” Ubisoft CEO Yves Guillemot told GamesBeat. “The game is going to be fantastic, and we didn’t want those creators to wind up in a position where even after making a fantastic game, they didn’t sell well enough. We decided that we had to come out on enough machines that players can try it out on any one that they have, and give more time to both improve the game on the Wii U and create versions for the other consoles.”

“They’ve expanded the possibilities of the game,” he added. “It’s much bigger content-wise. We have new bosses in key levels and so on. The experience is much more complete. I think it will be one of the best games we’ve ever done.”

Nintendo acknowledges the uncertainty among the third-parties, but it continues to express confidence in the power of its first-party lineup. The hope is that a strong offering of in-house titles will improve consoles sales, and that will in turn bring back other publishers.

“We’re confident that once some of these games come out that we have planned between now and the holiday and into 2014, that it will help drive the install base and when that happens the platforms will look more enticing to third parties,” Nintendo of America head of corporate communications Charlie Scibetta told Joystiq in an E3 interview. 

Michael Rougeau
Former Digital Trends Contributor
Mike Rougeau is a journalist and writer who lives in Los Angeles with his girlfriend and two dogs. He specializes in video…
Nintendo downplays CES’ convincing Nintendo Switch 2 leak
A Switch 2 mock-up sits in a Genki case.

Following CES 2025, where accessory-maker Genki showed off a mock-up model of the Nintendo Switch 2, Nintendo is now debunking recent leaks about its still unrevealed console.

Gamers have been glued to nearly every Nintendo Switch 2 rumor that has emerged in recent weeks (and there have been a lot of them), but the most recent was a supposed mockup of the console on the CES 2025 show floor. Until then, Nintendo had kept mum about the leaks, but now the company has broken its silence and issued a statement.

Read more
Half-Life 3 detectives think they’ve found new clues in Steam’s code
Half-Life 2

The evidence for Half-Life 3 continues to build, with fans now saying they have proof the game exists within Steam's back-end code. There have been quite a few hints lately that could be interpreted to be the long-awaited sequel, but after many, many, many disappointments over the past two decades, we urge you to take this news with the proper dose of skepticism.

On the Valve subreddit, u/Relevant_Basis5444 discovered that Valve has two games listed under Upcoming Releases, but only Deadlock is visible. The finding prompted a discussion among users -- many confirming the listing -- and one even said that using the Wayback Machine shows only one upcoming game as of December 29. Of course, there is a chance this could be nothing more than a bug.

Read more
How to get fire quartz in Stardew Valley
A player getting a mineral in Stardew Valley.

There are tons of common items and materials in Stardew Valley that don't require you to look up any tips or tricks to find. Things like regular quartz are almost impossible to miss, while things like Powdermelon and fire quartz aren't quite as easy to come by. The rarer the material, the more uses it has, which is the case for this red version of quartz called fire quartz. Despite how pretty they look, you probably won't want to give them away as gifts once you learn how to reliably find them.
How to find fire quartz

Like any mineral in Stardew Valley, fire quartz needs to be foraged out in the world rather than made yourself. The Mines are where you will need to spend your time searching, but only after you have explored far enough to reach floor 80 and beyond. After floor 80, fire quartz will start to appear for you to forage. Beyond finding it on its own, you can also find some inside of either Magam or Omni Geodes. Because it is fairly common to spot on its own, you shouldn't need to rely on looking for geodes to get enough.

Read more