Skip to main content

I want more multiplayer games like Space Marine 2, not Concord

Key art for Warhammer 40,000: Space Marine 2 featuring Titus holding a sword and ready for battle in blue armor.
Focus Entertainment

I’ve felt a bit of whiplash following Concord’s shutdown this week. Not only is Sony launching the excellent single-player Astro Bot the same day Concord is going offline, but we’ve just gotten another multiplayer game that’s already a hit. Warhammer 40,000: Space Marine 2 is available now for those who bought the special editions of the game.

Space Marine 2 is a sci-fi shooter with a story campaign, co-op, and competitive modes. It’s quaint but feels like a throwback to the era of multiplayer games that birthed series like Gears of War and Call of Duty: Modern Warfare. Where Concord felt derivative of other modern live service games with its structure and presentation, Space Marine 2 feels refreshing by taking inspiration from another era of multiplayer. It’s one of the most fun multiplayer game I’ve played since Helldivers 2.

Recommended Videos

Finding the multiplayer hook

It’s not surprising that live service games like Concord have fallen into design clichés. Fortnite and Overwatch are successful in part because of how they’re structured, so if you’re chasing their success, it’s a safe move to copy what they’re doing. It still helps to have some original ideas to back that all up, and that’s one of the main areas where Concord faltered. From its menus to the content on offer, Concord felt like most other active live service games right now, aside from the fact that it eschewed having a battle pass.

While Concord had a few different modes, they all fell into expected hero shooter tropes. That was it, as Concord featured no campaign or PvE content for interested players to sink into. That’s not uncommon with most new multiplayer-focused games, leaving Concord feeling paltry. It was a one-trick pony; the problem is, we’d all seen that trick many times before. The apathy that caused played a critical role in the game’s failure, leaving me yearning for a shooter that felt different from its peers.

Two characters face off in Concord.
Firewalk Studios

Enter Space Marine 2, a game that feels fresh by feeling old-school. In the 2000s, always-online games existed but were much less common. For console video games, the norm was to have a single-player campaign and an online multiplayer mode for those who had the means to play it. We’d also get cooperative modes via games like Gears of War if we were lucky. The formula didn’t always work — Spec Ops: The Line had a baffling multiplayer mode, for example — but it’s also the era of shooters I grew up with.

It yielded some great results. Franchises like Call of Duty became mainstream in this Xbox 360 and PlayStation 3 era of gaming and are still around today. Over time, as online gaming became more accessible and accepted, those norms were swapped out for new ones. Games like Overwatch, Destiny, and Fortnite set up specific standards that most multiplayer games in their wake followed. It doesn’t make much financial sense to create a campaign for a game you only plan on supporting the multiplayer of, after all. It’s also better to do one kind one thing well rather than three things in a mediocre fashion.

Because of that reasoning, I don’t blame the video game industry for going the way it has in this era of live service. But Space Marine 2 is here to prove that the old ways still work. The game is split into three modes: the story-driven Campaign, the 6v6 competitive multiplayer Eternal War, and cooperative Operations. That setup works well because it feels built for variety and engagement. While offline, single-player gamers can play through Titus’ story in Campaign, those who like its macho, brutal action can entice friends to play Campaign or Operations cooperatively.

The image shows the player coming across a Scarab Occult Terminator.
Focus Entertainment

Then, for those who are tired of fighting the same AI-controlled enemies and want to test their mettle against other players, Eternal War is there to satiate that. Its Team Deathmatch and Domination-inspired modes aren’t very original within the wider multiplayer space but are a nice change of pace within the confines of this specific game. Eternal War and Operations utilize class and progression systems that feel complementary to Space Marine 2’s Campaign. Space Marine 2 gives me reasons to stick around and hang out at its place, while Concord felt like it built an entire house for me that I did not want to live in.

In 2024, there’s room for both of these kinds of multiplayer experiences to exist. Breaking out a live service competitive multiplayer game is difficult, so any new games in that space must feel substantial. For games that cost $40 or more, offering less in the way of content variety doesn’t cut it anymore. Because of that, premium-priced multiplayer games should look to that Xbox 360-era multiplayer model like Space Marine 2 does. Draw players in with a variety of content and entice them to stick around; don’t just hope they get entrapped by your take on a widely popular game genre.

Warhammer 40,000: Space Marine 2 is now available on PC, PS5, and Xbox Series X/S to owners of any of its special editions. Space Marine 2’s standard edition will be released on those platforms on September 9.

Topics
Tomas Franzese
As a Gaming Staff Writer at Digital Trends, Tomas Franzese reports on and reviews the latest releases and exciting…
You’re going to want a squad for Warhammer 40,000: Space Marine 2
A space marine stands tall in Warhammer 40,000: Space Marine 2.

Warhammer 40,000: Space Marine 2, an upcoming action game from Saber Interactive and Focus Entertainment, is shaping up to be one of the year’s biggest hits. The last look we had at the shooter was in 2023, where we glimpsed a short mission on Kadaku. This time, I went hands on with two Operations mode missions, as well as the Voidsong mission, where I primarily took part as a solo player.

Warhammer 40,000: Space Marine 2 is quite unlike its predecessor, which only offered a single-player campaign. This sequel allows for online campaign co-op for up to three players. Players take control of former Ultramarines Captain Titus, flanked by squadmates Chairon and Gadriel, who are controlled by the AI in case you’re unable to invite friends. With thrilling gameplay that creates a genuine “against all odds” feel, Space Marine 2 has the right ingredients for an engaging co-op shooter -- you’ll just want to make sure you have some friends to play with.
Of bots and boltguns
Warhammer 40,000: Space Marine 2 puts players in the heavily armored boots of a titular Space Marine, a gene-enhanced superhuman soldier at the frontlines of millenia-long wars. As a selectable class in Operations mode or as Captain Titus in the campaign, you make use of a plethora of weapons in pulse-pounding third-person shooter gameplay. These armaments include Melta Guns with their fiery projectiles, rapid-firing Carbines, reliable Boltguns and Bolt Pistols, massive Power Fists, and energy-infused Power Swords.

Read more
Warhammer 40K: Space Marine 2 has leaked online, so be wary of spoilers
warhammer 40k space marine 2 leaked

Saber Interactive has responded to a number of Warhammer 40,000: Space Marine 2 leaks, including a playable version of the game that has emerged online.

People have already played a pre-release build and posted videos of it on YouTub, and it can still be downloaded on torrent sites. It also not only includes the campaign but also a version of the multiplayer. According to Insider Gaming, the build is around 75GB and feels mostly player-ready besides some placeholder assets.

Read more
Hey PlayStation, I’ll take more games like Astro Bot, please
A robot flies on a controller in Astro Bot.

Sony kicked off a marathon of gaming reveals this week with an exciting State of Play stream. The 30-minute broadcast shed some light on what's coming to the PlayStation 5 in the back half of 2024 and beyond. We saw an extended look at Concord, got a release date for Bloober Team's Silent Hill 2 remake, and learned more about Supermassive's Until Dawn remake. But the most exciting announcement of the show wasn't a live-service shooter or a game pushing photorealistic visuals. It was a cute little robot who stole the show.

Astro Bot got the final slot during the State of Play stream -- and for good reason. Sony revealed a delightful trailer for its upcoming platformer that had social media buzzing. Even this morning, you'll find "GOTY" (game of the year) trending on X (formerly Twitter) and posts preemptively crowning Astro Bot as 2024's best game.

Read more