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Latest by John Gaudiosi

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Interview: Blizzard quest designer talks World of WarCraft: Mists of Pandaria

As a game designer at Blizzard, virtual worlds rise and falls on Dave Kosak’s whims. Here, the lead quest designer for World of WarCraft: Mists of Pandaria offers a sneak peak at what’s in store from the expansion.
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BlizzCon 2011: StarCraft II Heart of the Swarm preview

Blizzard brought StarCraft II fans into the Heart of the Swarm at BlizzCon 2011 with a first-hand sample of campaign gameplay and a peek into how the story will evolve.

StarCraft II Heart of the Swarm: A closer look at new multiplayer units

Here’s what’s new in StarCraft II: Heart of the Swarm, straight from Blizzard Entertainment at BlizzCon 2011.
blizzcon 2011 diablo iii preview

BlizzCon 2011 Diablo III preview

Diablo III lead technical artist Julian Love sheds details on how different classes will interact with the game world, what developers learned from the closed beta, and even potential plans to port the game to consoles.

From Pong to anti-aging games: Nolan Bushnell discusses the future of gaming

Nolan Bushnell, founder of Atari and a legend in the video game industry, discusses his new projects including games to fight Alzheimer's, the contradiction of social games and the future of gaming.

Come for the Fall of Earth, stay for the co-op: BioWare introduces four-player co-op play to Mass Effect 3

After months of rumors, BioWare have confirmed that Mass Effect 3 will feature an online co-op mode.

First look at Syndicate

Starbreeze Studios modernizes Syndicate as a first-person shooter
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Interview: Cliff Bleszinski on games, guns and Gears of War 3

Epic Games’ design guru Cliff Bleszinski talks about his own experience breaking into the gaming industry, how the brutal chainsaw Lancer came to be, and the challenges of creating a sequel like Gears of War 3.
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Guillermo del Toro is ‘inSANE’ about gaming

Acclaimed director Guillermo del Toro talks to us about his recent foray in the gaming world with the upcoming video game project, inSane.
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Messing with success: Sledgehammer talks Call of Duty: Modern Warfare 3

The Call of Duty franchise might not be developed by the same team anymore, but its new custodians have big plans for Modern Warfare 3.
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Dota 2 preview: How Valve is building its first RTS from the ground up

Valve’s rich history with first-person shooters gets a break with Dota 2, a real-time strategy game that started life as a humble Warcraft mod.
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Behind closed doors with Lollipop Chainsaw: Zombies, cheerleaders, gore

Lollipop Chainsaw rips through clichés with a unique – and totally bizarre – take on the zombie genre.
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Preview: Battlefield 3 co-op and Conquest multiplayer modes

Co-op and Conquest modes will offer vastly different gameplay experiences in Battlefield 3. We got to preview both up close at Gamescom 2011.
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Ninja Theory previews Devil May Cry reboot at Gamescom 2011

Fans Devil May Cry can look forward to younger, raging Dante in the 2012 reboot, along with a total change of environments, Angel and Devil modes, and aerial combat galore.
elder scrolls skyrim preview a world you can sink your sword into cave

Elder Scrolls Skyrim preview: A world you can sink your sword into

The latest Elder Scrolls adventure, Skyrim, will fix nagging gameplay issues from Oblivion as well as well as presenting players with a lush, dynamic world they can truly get lost in.
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Jagged Alliance Online preview: A classic reborn for the browser

Jagged Alliance Online retains the classic turn-based strategy formula of its predecessors, but overflows with detail and options thanks to a new browser-based engine.
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Borderlands 2 preview: Improved guns, smarter enemies, midgets on shields?

From bandits and even more gun variety, to yes – midgets strapped to shields – we get a behind-the-scenes preview of what will make the next iteration of the post-apocalyptic shooter even more unique.
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Capcom thinks big with sprawling open worlds in Dragon’s Dogma

Capcom’s first open-world game, Dragon’s Dogma, combines massive environments and open-ended gameplay with nonstop action.
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Resident Evil franchise balloons with new games, HD remakes, movies

Capcom will kick its venerable Resident Evil franchise into high gear in coming months with Resident Evil 6, high-def remakes of classic titles, and two new movies.
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Interview: Stan Lee talks comics, computers and Comic-Con

The archduke of the Marvel empire shares his thoughts on the future of digital comics, his most indispensable gadget, and how Marvel will adapt the superhero model overseas.
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Interview: Entourage actors Kevin Dillon and Jerry Ferrara still have game

Entourage actors Jerry Ferrara and Kevin Dillon tell Digital Trends about the old-school games they cut their teeth on, gaming on the set between takes, and the tale of how they both managed to total their first cars.
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Comic-book legend Jim Lee talks games, Green Lantern and the Con

DC Comics co-publisher Jim Lee knows comics, games, has been helping splice the two together for years. In our exclusive interview, Lee reveals how 3D has helped tell stories, the role of tablets in rejuvenating comics, and why motion comics present such a challenge.
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Playable TV: Chuck star Zac Levi envisions games colliding with television

If Chuck star Zac Levi had his way, the days of soaking in TV as a couch potato bystander might be coming to an end with the rise of the TV-game hybrid.
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Play free or die hard: How free online games are ravaging pay-to-play RPGs

The success of free-to-play online games doesn’t bode well for old-school subscription-based games like World of Warcraft, which are seeing budget-minded players migrate to the free side.
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Video game researchers weigh in on Supreme Court ruling

Two researchers who have built careers studying the effects of violence in video games support the Supreme Court’s recent ruling, but they don’t believe the debate over its role in psychology is over.
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Experienced alien slayers: Falling Skies stars talk gaming

From Call of Duty to Pac-Man, the cast of Falling Skies has experience both behind the controller and behind the scenes in video games.
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New game engine brings Hitman: Absolution to the masses

The new Glacier 2 game engine allows IO Interactive to introduce Hitman Absolution to a broader audience.
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Interview: Rockstar wants your parents to play L.A. Noire

Rockstar art director Rob Nelson reveals how LA Noire will blend the open-ended sandbox action of titles like GTA IV with the polish and depth of a Hollywood thriller.
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Interview: Cast of Thor goes virtual in Sega’s God of Thunder adaptation

Chris Hemsworth, Jaimie Alexander and Tom Hiddleston talk about what it was like to lend their voices – and likenesses – to Sega’s upcoming Thor: God of Thunder in our exclusive interview.
Twisted Metal

David Jaffe talks about Hollywood convergence and his upcoming Twisted Metal title

The colorful lead designer of the new Twisted Metal game talks about Hollywood convergence and the game’s original vision coming full circle.
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Game developers eye iPad 2 as next-gen console

Ramped up specs and growing popularity have many game developers approaching Apple’s iPad 2 as the ideal foundation for their next big hits.